best render farm | iRender Cloud Rendering Service https://irendering.net " Simple and fast cloud rendering solution " Fri, 09 May 2025 07:47:38 +0000 en-US hourly 1 https://irendering.net/wp-content/uploads/2019/10/cropped-512Favicon123-32x32.png best render farm | iRender Cloud Rendering Service https://irendering.net 32 32 Best Value Graphics Card for Daz 3D Rendering https://irendering.net/best-value-graphics-card-for-daz-3d-rendering/ Mon, 12 May 2025 06:00:15 +0000 https://irendering.net/?p=34190 Daz Studio speeds up rendering processes using GPU acceleration, such as NVIDIA's CUDA cores. Both hobbyists and professionals need to select a GPU.

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Best Value Graphics Card for Daz 3D Rendering

As a 3D artist, achieving lifelike renders inside Daz Studio hinges greatly on your graphics card’s capabilities. Daz Studio speeds up rendering processes using GPU acceleration, such as NVIDIA’s CUDA cores. Both hobbyists and professionals need to select a GPU. Balancing performance and cost is quite important when choosing it. In this blog post, let’s explore with iRender.

Key Considerations for Choosing a GPU for Daz Studio

This section introduces the technical and practical factors Daz 3D users should consider when selecting a graphics card. It establishes a foundation of understanding before recommending any specific GPU. Before diving into specific GPUs, readers need to understand what makes a graphics card suitable for rendering in Daz Studio, especially given its unique GPU rendering architecture (Iray).

  • CUDA Core Count:
    Daz Studio’s Iray render engine is built to utilize NVIDIA’s CUDA architecture. More CUDA cores typically mean faster render speeds, so this metric is critical. 
  • VRAM Capacity:
    VRAM (Video RAM) determines how much scene data your GPU can handle before offloading to slower system memory. For Daz 3D, where scenes often include high-res characters, clothing, and environments, 12GB is a current safe minimum. 
  • Driver Stability:
    Rendering is intensive. Stable, frequently updated drivers (especially NVIDIA Studio Drivers) ensure compatibility with the latest Daz Studio versions and reduce crashes. 
  • Power Efficiency:
    Especially relevant for users rendering for hours or on compact PCs. Lower wattage = less heat, less fan noise, and lower electricity bills.

Top Graphics Cards for Daz Studio

1. NVIDIA GeForce RTX 3090- A Powerhouse for Daz Studio Artists

For professional 3D artists and animators working in Daz Studio, the NVIDIA GeForce RTX 3090 remains a top-tier choice. With a massive 24GB of GDDR6X VRAM, this GPU is built to easily tackle high-resolution textures, complex environments, and realistic lighting.

Powered by NVIDIA’s Ampere architecture, the RTX 3090 delivers a major leap in performance over previous generations, making it perfect for demanding rendering tasks and real-time previews.

– Key Highlights:

  • 24GB GDDR6X VRAM – Ideal for large scenes and high-poly assets
  • Ampere Architecture – Enhanced speed and efficiency
  • 10,496 CUDA Cores – Outstanding parallel computing power
  • 384-bit Memory Interface – High memory bandwidth for fast data handling
  • Real-Time Ray Tracing Support – For lifelike lighting and shadows
  • DLSS Technology – AI-powered performance boost without image quality loss
  • Supports up to 8K Resolution – Future-proof for ultra-high-definition workflows
  • Multi-Monitor Compatibility – Great for complex, multi-view setups

With its massive 24GB of VRAM, the RTX 3090 delivers outstanding performance in handling large, intricate Daz Studio scenes, enabling faster Iray rendering and smoother, more responsive viewport interaction.

2. NVIDIA GeForce RTX 3060 Ti – A Budget Friendly Pick

For artists working with tighter budgets, the NVIDIA RTX 3060 Ti delivers impressive value in Daz Studio. Sporting 8GB of GDDR6 VRAM, this card strikes a solid balance between price and performance, making it well-suited for medium-complexity scenes and faster Iray previews.

– Key Highlights:

  • 8GB GDDR6 VRAM – Ample for single-figure renders, moderate HD textures, and smaller environment assets
  • 4864 CUDA Cores – Strong parallel-processing capability for efficient GPU rendering
  • 256-bit Memory Interface – Offers a healthy memory bandwidth to keep data flowing smoothly
  • Ampere Architecture – Improved efficiency and clock speeds over the previous generation
  • Real-Time Ray Tracing Support – Enables realistic lighting and reflections during look-development
  • DLSS Boost – AI-driven upscaling that helps maintain frame rates in viewport previews
  • Power Draw: ~200W – Reasonable thermal profile for most mid-tower builds

While the 8GB VRAM limit may require careful scene optimization, such as reducing texture resolution or limiting subdivision levels, the RTX 3060 Ti remains a standout choice for Daz Studio artists looking to step up from entry-level cards without breaking the bank.

3. NVIDIA RTX A4000 – A Workstation Powerhouse

For professionals and serious hobbyists seeking stability, memory capacity, and efficient performance in Daz Studio, the NVIDIA RTX A4000 strikes an excellent balance. As a single-slot, workstation-focused card, it brings features tailored to content creation pipelines.

– Key Highlights:

  • 16 GB GDDR6 ECC VRAM – Error correcting memory ensures data integrity during long renders and complex simulations, while 16 GB capacity comfortably handles multi-figure scenes, high-res textures, and dForce dynamics
  • 6 144 CUDA Cores – Built on the Ampere architecture, these cores deliver robust parallel compute performance for NVIDIA Iray acceleration 
  • 140 W TDP – Low power draw keeps thermals in check—ideal for compact workstations or multi-GPU setups 
  • Single-Slot Form Factor – Fits into tighter chassis and allows for denser multi-card configurations
  • NVIDIA Studio Driver Support – Certified drivers optimized for stability in 3D applications like Daz Studio

The RTX A4000 offers the memory headroom and professional-grade reliability that Daz Studio artists demand if you’re producing high-end character renders, batch animations, or intricate environment scenes

Speed up rendering in Daz 3D with iRender

iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to TeamViewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

iRender supports Daz Studio and Iray of all versions. Because Iray supports any number or combination of GPUs, we recommend using multiple GPUs, including the 2/4/6x RTX 4090 and 8x RTX 3090 servers to speed up rendering. Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time. Moreover, we have the special promotion for this month:

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Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image:ms.codes, daz3d.com

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Some Essential Tips for Working in Octane Smoothly https://irendering.net/some-essential-tips-for-working-in-octane-smoothly/ Wed, 07 May 2025 06:00:46 +0000 https://irendering.net/?p=34126 Octane Render has emerged as a leading choice for 3D artists and designers seeking high-quality, photorealistic renderings. Known for its real-time rendering capabilities, Octane leverages powerful GPU processing to deliver stunning visuals with remarkable speed. However, to truly harness the potential of this render engine, understanding its unique workflow and features is necessary. Whether you’re a seasoned professional or a newcomer to the world of 3D rendering, mastering Octane can elevate your projects significantly.
In this blog, iRender aims to provide essential tips and best practices for maximizing your efficiency and creativity while working in Octane.
Let’s get started!

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Some Essential Tips for Working in Octane Smoothly

Octane Render has emerged as a leading choice for 3D artists and designers seeking high-quality, photorealistic renderings. Known for its real-time rendering capabilities, Octane leverages powerful GPU processing to deliver stunning visuals with remarkable speed. However, to truly harness the potential of this render engine, understanding its unique workflow and features is necessary. Whether you’re a seasoned professional or a newcomer to the world of 3D rendering, mastering Octane can elevate your projects significantly.

In this blog, iRender aims to provide essential tips and best practices for maximizing your efficiency and creativity while working in Octane. Let’s get started!

Manage scene complexity

Managing scene complexity in Octane Render is crucial for maintaining optimal performance and ensuring efficient rendering times. Here are some strategies to effectively manage scene complexity in Octane:

Use Proxy objects

Proxies are simplified representations of high-polygon models. When using proxies, Octane only loads and renders the simplified version until you need to see the details. Convert complex models into proxies in your 3D software (like Blender, 3ds Max, etc.) and link them in Octane. This drastically reduces memory usage and speeds up interactive rendering.

Use Instancing

Instancing allows you to reuse the same mesh multiple times in a scene without duplicating the geometry in memory. It is perfect for objects like trees, rocks, or any repeated element. This is particularly useful in outdoor scenes or populated interiors.

Optimize Geometry

One of the ways to optimize your scenes is to Reduce polygon counts. You should simplify your models where possible and use lower-polygon versions of objects (LODs) for distant or less important elements. Tools for decimation or retopologizing can help. Moreover, if you have multiple identical objects (like trees or rocks), use instancing rather than duplicating geometry. Instances share the same data, saving memory and increasing performance.

Optimize Lighting

In Octane Render, various light types such as Dome light, Area Light,Point Light, Spotlight are available to achieve different lighting effects and enhance the realism of your scenes. Choosing the right type of light in Octane Render is crucial for achieving the desired mood and realism in your 3D scenes. Each light type has unique properties and applications, so take the time to experiment with them to see how they can best fit your particular project needs. By effectively combining different light types, you can create complex and engaging lighting setups that enhance your visuals.

Furthermore, using high Dynamic Range Images (HDRIs) provide natural and ambient light to your scenes. They are often used in outdoor environments for realistic sky lighting, reflections, and soft shadows. When using HDRI, ensure it is properly mapped and adjusted for intensity.

Utilize Texture and Materials

Materials

In Octane Render, materials control how surfaces interact with light and thus affect the overall look of your scene. The Node Editor in Octane allows you to create complex materials by connecting various nodes. This provides flexibility for creating layered materials, using masks for blending, and customizing properties extensively.

Textures

Keep texture sizes reasonable to avoid overloading GPU memory. Use appropriate formats (e.g., JPEG, PNG, EXR) based on quality needs. Ensure that texture resolution matches the scale of the object being textured to avoid blurriness.

Octane provides a variety of procedural textures (e.g., noise, wood, marble, gravel) that can create complex patterns without relying on bitmap images. These textures are resolution-independent and can be adjusted at will. Layer multiple procedural textures together to create unique surface variations. For example, you might combine noise patterns for roughness with Voronoi for a pebble effect.

Optimize Render Settings

Sampling Settings

  • Adaptive Sampling: Enable adaptive sampling to allow Octane to focus samples on areas that need more detail while reducing samples in already clear areas. Adjust the threshold to find the best balance between quality and render time.
  • Min/Max Samples: Set appropriate numbers for Minimum and Maximum samples. Start with a lower minimum (e.g., 16) and gradually increase the maximum until you see diminishing returns in quality. For final renders, consider a maximum of 512 samples or higher based on your scene complexity.

Ray Depth

  • Max Ray Depth: Adjust the maximum ray depth settings based on your scene requirements. For standard scenes, a maximum specular and transmission depth of 3-5 is often sufficient. This will limit the number of bounces and reduce render calculations.
  • Use Global Illumination Sparingly: If GI is not critical for your scene, consider reducing its complexity or turning it off for specific views or objects.

Kernel Type Selection

  • Path Tracing vs. Spectral Rendering: For most situations, Path Tracing is sufficient. Spectral rendering will yield better results when dealing with complex materials (like glass), but it can significantly increase render times.
  • Use Light Tracing: When there are many light sources in your scene, using Light Tracing can help improve render times while obtaining good quality.

Consider Hardware Systems

Octane Render is a GPU-based renderer, which means a powerful graphics card (or multiple cards) is essential. High-performance GPUs from NVIDIA (such as the RTX series) are recommended due to their CUDA architecture, which Octane leverages for rendering. Also, you should consider GPUs with ray tracing capabilities (such as NVIDIA’s RTX cards), which can significantly enhance lighting and reflections in your renders.

While Octane primarily relies on the GPU, a capable CPU is still important for tasks such as scene preparation, asset management, and handling non-rendering tasks. Additionally, it is essential to look for a modern multi-core processor to ensure a balanced workflow.

Moreover, having enough system RAM is essential for handling large scenes and multiple applications. Aim for at least 16GB, but 32GB or more is advisable for heavier projects, especially when running additional software alongside Octane (like modeling tools). Faster RAM can improve data access speeds, but the impact might not be as pronounced as in CPU-bound tasks.

We suggest you use SSDs (Solid State Drives) for storing your OS, Octane software, and active project files. SSDs offer significantly faster data access speeds compared to traditional HDDs, which can lead to quicker loading times and improved performance when working with larger assets.

By carefully considering these hardware aspects when setting up your environment for Octane Render, you can significantly enhance your rendering capabilities, minimize frustration, and allow for more complex projects. Investing in the right hardware tailored to your specific needs will pay off through improved performance, efficiency, and overall rendering quality.

Wrap Up

In conclusion, working efficiently in Octane requires a blend of technical knowledge and smart workflow habits. By implementing essential tips in Octane—such as optimizing scene geometry, using effective lighting techniques, leveraging render setting, and managing hardware system —you can significantly enhance both speed and output quality. Staying keeping up with updates also ensures you’re getting the best performance from the engine. With practice and these strategies in place, you’ll be well-equipped to harness Octane’s full potential smoothly and effectively.

iRender- The best cloud rendering for Octane

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for Octane rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

If you are using OctaneRender Studio+, now you are allowed to access up to 10 GPUs at the same time. That makes it possible to utilize all of iRender’s server packages, especially multi-GPU ones such as 2/4/8 x RTX 4090s/RTX 3090s. You can even start with lower servers first, then you can switch to higher servers easily with a few clicks, and all your work environment will still be saved and loaded. You can refer all our servers’ configuration following:

Let’s check out our test videos about Octane performance on our multi-RTX 4090 servers.

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

Furthermore, you can always save 10%, 20% or more with our Fixed Rental feature. For those who’re in need of a server more than a day, or have an extremely large project, we advise to choose a daily/ weekly/monthly rental package. The discount is attractive (10% for daily packages, 20% for weekly, and more for monthly packages).

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: Otoy

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OctaneBench: A Popular GPU Rendering Benchmark https://irendering.net/octanebench-a-popular-gpu-rendering-benchmark/ Wed, 23 Apr 2025 06:00:27 +0000 https://irendering.net/?p=33973 As industries such as film, gaming, architecture, and product design continue to evolve, the need for powerful rendering solutions has never been more critical. Among the tools used to evaluate the performance of graphics hardware for rendering tasks, OctaneBench stands out as a leading benchmark. Developed by OTOY, OctaneBench utilizes the capabilities of the OctaneRender engine, a cutting-edge rendering software known for its speed and realism through GPU-accelerated processing. Whether you're a seasoned professional or an enthusiastic hobbyist, understanding OctaneBench and its implications on GPU performance is essential for achieving the highest quality in visual production.

In this blog, iRender will help you explore ‘A Popular GPU Rendering Benchmark called OctaneBench’.

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OctaneBench: A Popular GPU Rendering Benchmark

As industries such as film, gaming, architecture, and product design continue to evolve, the need for powerful rendering solutions has never been more critical. Among the tools used to evaluate the performance of graphics hardware for rendering tasks, OctaneBench stands out as a leading benchmark. Developed by OTOY, OctaneBench utilizes the capabilities of the OctaneRender engine, a cutting-edge rendering software known for its speed and realism through GPU-accelerated processing. Whether you’re a seasoned professional or an enthusiastic hobbyist, understanding OctaneBench and its implications on GPU performance is essential for achieving the highest quality in visual production.

In this blog, iRender will help you explore ‘A Popular GPU Rendering Benchmark called ‘OctaneBench’.

Introduction to Octanebench

What is Octanebench?

Octanebench is a specialized benchmarking tool that evaluates the performance of Graphics Processing Units (GPUs) for rendering applications, primarily through the OctaneRender engine developed by OTOY. As the demand for high-quality and photorealistic imagery in industries such as film, gaming, architecture, and product design continues to grow, the efficiency and capabilities of rendering hardware have become crucial. OctaneBench addresses this need by providing a standardized platform for measuring and comparing GPU performance across various rendering scenarios.

OctaneBench is the currently most popular GPU Rendering Benchmark. It scales beautifully across multiple GPUs and has a series of rendering tests built-in. The OctaneBench Benchmark Rendering Results are assigned linearly scaling OctaneBench Points.

Key features of Octanebench

OctaneBench is known for several key features that make it a valuable tool for benchmarking GPU rendering performance. Here are the main features:

  • Realistic Rendering: OctaneBench leverages the capabilities of the OctaneRender engine to create complex scenes that are representative of real-world rendering scenarios. This includes features such as global illumination, volumetric effects, and advanced shading techniques.
  • Benchmark Scoring: The performance is quantified with a score that indicates how well a GPU can handle rendering tasks. This score allows users to compare the performance of different graphics cards directly.
  • OpenCL and CUDA Support: OctaneBench takes advantage of both NVIDIA’s CUDA and OpenCL frameworks, ensuring compatibility with a wide range of hardware and providing options for users with different GPU architectures.
  • Scene Complexity: The benchmark presents a standard test scene, ensuring that comparisons between different systems are fair and consistent. The test scene includes various textures, lighting effects, and materials that serve to stress different aspects of the GPU.
  • Real-Time Ray Tracing: As ray tracing becomes more prevalent in rendering workflows, OctaneBench’s ability to showcase the performance in this area makes it particularly relevant for professionals in industries like film, animation, and architectural visualization.

System Requirements for OctaneBench

OctaneBench is a benchmarking tool for OpenGL-based rendering engines, particularly for assessing performance on GPUs using OTOY’s OctaneRender. Here are the typical system requirements that you might need to run OctaneBench:

Minimum Requirements:

  • OS: Windows 10, macOS, or Linux
  • Processor: Multi-core CPU (Intel or AMD)
  • GPU: NVIDIA GPU with CUDA support or AMD GPU with OpenCL support (minimum 2 GB VRAM)
  • RAM: At least 8 GB of RAM
  • Display: OpenGL 3.2 compatible graphics card and display
  • Storage: SSD recommended for better loading times

Recommended Requirements:

  • OS: Windows 10 (64-bit), macOS (latest version), or Linux (latest version)
  • Processor: Modern multi-core CPU (Intel i7 or AMD Ryzen 7 or better)
  • GPU: NVIDIA RTX series or AMD Radeon RX series with at least 6 GB VRAM (for optimal performance)
  • RAM: 16 GB or more
  • Display: High-resolution display (1080p or higher)
  • Storage: SSD for improved performance

Additional Notes:

  • Ensure you have the latest drivers installed for your GPU.
  • The performance may vary based on the specific hardware configurations and settings used during the benchmark.
  • Consider potential temperature and power requirements for high-performance GPUs.

OctaneBench Usage

You can download and run OctaneBench as one single package or just download the resources and use them with your current OctaneRender Standalone. All the details about how to run OctaneBench can be found in the readme file of the archives, but this is a quick overview of the necessary steps:

Step 1: Download the archive for your operating system using the links below

Step 2: Open the downloaded archive

  • Windows: Extract the archive into a directory of your choice and then open the extracted folder “OctaneBench_2020_1_5_win”.
  • Linux: Extract the archive into a directory of your choice and then open the extracted folder “OctaneBench_2020_1_5_linux”.
  • Mac OSX: You can copy the application “OctaneBench 2020.1.5” into the application folder or any other directory or just leave it in the .DMG image.

Step 3: Run OctaneBench

  • Windows: Double-click “octane.exe” in the Windows Explorer.
  • Linux: Run the binary “octane”.
  • Mac OSX: Run “OctaneBench 2020.1.5”.

Step 4: Enable the GPUs you want to benchmark

Step 5: Click “Run” and wait until the benchmark run has finished

Step 6: Marvel at the statistics, which you can then upload or save as a text / CSV file

OctaneBench Benchmark Scores

OctaneBench score is a numerical representation of the performance of a graphics processing unit (GPU) when it comes to rendering tasks in the OctaneRender application. The score reflects various factors, including rendering speed, the complexity of the scenes tested, and the efficiency of the hardware being benchmarked. OctaneBench scores can vary significantly based on the GPU’s capabilities. High-end GPUs, especially those from NVIDIA’s RTX series or AMD’s latest Radeon series, typically score much higher than older or lower-end models.

Octane Render scales perfectly with multiple GPUs. That’s why it is a great choice for multi-GPU configurations. Octane supports NVIDIA GPUs only and no OpenCL (AMD GPU).

Below are some Octane benchmarks:

This image is a performance comparison chart from OTOY’s OctaneBench results, which measure rendering performance in OctaneRender using various combinations of NVIDIA GPUs. The chart displays benchmark scores for different GPU setups, where higher scores indicate better rendering performance.

In this chart, GPUs scale performance well, but the price often scales faster than the score, reducing efficiency. • Single GPUs are more efficient in terms of cost-per-performance, though they don’t reach the peak performance of multi-GPU setups. The 2080 Super stands out for balance between cost and power, especially in single or dual configurations.

The RTX A6000 excels at memory-intensive workflows, thanks to its huge VRAM, but not as performant per dollar as newer GPUs like the 4090.

  • If your work involves massive scenes, the A6000 is unmatched in stability and memory capacity.
  • If you want raw rendering power, the RTX 4090 still beats it at a lower cost.

Wrap Up

In conclusion, OctaneBench has established itself as a prominent benchmarking tool within the realm of GPU rendering, providing valuable insights into the performance capabilities of graphics cards in rendering tasks. Its ability to simulate real-world rendering scenarios using the OctaneRender engine allows users to evaluate and compare the performance of different GPUs effectively. With its straightforward user interface and the focus on real-time ray tracing and advanced rendering techniques, OctaneBench appeals to both professionals and enthusiasts seeking to optimize their workflows or upgrade their hardware.

iRender- The best cloud rendering for Octane

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for Octane rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

You can refer all our servers’ configuration following:

Let’s check out our test videos about Octane bench performance on our multi-RTX 4090 servers.

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, On this special occasion of Vietnamese Reunification Day, celebrated on April 30th, iRender extend warmest wishes to all our users, partners, and friends around the world.

To celebrate this special occasion, we are having an offer ‘BONUS’ for your rendering projects!
  • 50% BONUS for all transactions from $575
  • 100% BONUS for all transactions from $1500
This occasion will last from Apr 10th to May 1st. We hope you won’t miss this out so that we can support you in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: pugetsystems

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Best PCs/Workstations for Cinema 4D rendering in 2025 https://irendering.net/best-pcs-workstations-for-cinema-4d-rendering-in-2025/ Wed, 09 Apr 2025 06:00:41 +0000 https://irendering.net/?p=33811 As we explore the best PCs and workstations for Cinema 4D rendering in 2025, we will discuss essential features such as processor power, graphics performance, memory, and storage options that are critical for optimizing your 3D projects. 

This blog will help you explore best PCs/workstations for Cinema 4D rendering in 2025. 

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Best PCs/Workstations for Cinema 4D rendering in 2025

In 2025, the demand for powerful computing solutions in 3D modeling and animation has reached new heights. As projects become more intricate and expectations continue to rise, the need for high-performance PCs and workstations tailored specifically for rendering in Cinema 4D is crucial. Recent technological advancements, including the latest generations of CPUs and GPUs, have significantly impacted rendering capabilities. With the introduction of more efficient multi-core processors and cutting-edge graphics cards that support real-time rendering and ray tracing, artists can now achieve impressive results with greater speed and efficiency. As we explore the best PCs and workstations for Cinema 4D rendering in 2025, we will discuss essential features such as processor power, graphics performance, memory, and storage options that are critical for optimizing your 3D projects. 

This blog will help you explore best PCs/workstations for Cinema 4D rendering in 2025. 

Understanding of Cinema 4D 2025

As of 2025, Cinema 4D remains one of the leading 3D modeling, animation, and rendering software solutions in the creative industry. Renowned for its user-friendly interface and robust toolset, Cinema 4D 2025 continues to evolve, integrating new features and enhancements to the demands of modern artists and designers. This evolution not only responds to the fast-paced changes in technology but also aligns with trends in the fields of motion graphics, visual effects, and game design.

New Features in Cinema 4D 2025

Spline Tools

With the release of Cinema 4D 2025.2, users can experience a significant upgrade to spline modeling, making it an even more powerful and intuitive tool for 3D design and animation. Spline objects are vital for creating curves, paths, and complex shapes in Cinema 4D, and the enhancements introduced in this version focus on increasing creative flexibility and streamlining workflows. Cinema 4D 2025.2 introduces a revamped spline editing interface that allows for finer control over spline points and tangents. Now, users can manipulate splines with more precision, adjusting curves, angles, and shapes intuitively for complex designs. 

GPU particle system

Using Maxon’s variety of simulation types, including Pyro, Cloth, soft bodies, and rigid bodies, artists can control behaviors, emission patterns, and coordinate interactions thanks to integration with C4D’s Unified Simulation framework. The enhanced compatibility with the MoGraph toolkit makes it simple to replicate emitters and forces using the Cloner. Users also have more control over the collision and color of particles emitted from other particles, as well as the attraction of particles around an object’s surface. Moreover, users can adjust their simulation by controlling particle behavior with the use of custom properties and the Particle Node Modifier.    

Simulation 

You can create more realistic simulations with the Unified Simulation System by combining several objects such as cloth, ropes, rigid and soft bodies, Pyro, and the recently released Cinema 4D particles. The upcoming version of the GPU Particle System makes it simpler to configure and adjust particle simulations.

General System Requirement

Operating System

  • Windows:
    Windows 10 Version 1809 or higher
    Intel 64-bit CPU or AMD 64-bit CPU with SSE3 support
    8 GB RAM, recommended 16 GB

  • macOS:
    macOS 13.6+ (Ventura), 14.5+ (Sonoma) or 15.0 (Sequoia)
    Intel-based Apple Macintosh with SSE4.2 support or Apple M1/M2/M3/M4-powered Mac
    16 GB RAM, recommended 24 GB or more

  • Linux Command-Line Rendering:
    CentOS 7, 64-bit, Ubuntu 18.04 LTS, 64-bit

Graphics Cards

  • Windows:
    Minimum: NVIDIA Maxwell GPU, AMD Polaris (AMD GCN 4), Intel Kaby Lake or newer supporting DirectX 12 with feature level 11.0
    Minimum GPU Driver: NVIDIA 495, AMD 24Q3 or newer, Intel 31.0.101.2128 or newer

  • macOS:
    Metal: v2 (Mac2) or higher or Apple 7 (M1) or higher (see about this Mac → System report → Graphics/Displays)
    GPU: only official supported hardware by Apple (with Metal v2 or higher)

Cinema 4D supports all DirectX 12 feature level 11.0, we advise utilizing a specialized 3D graphics card with an AMD or NVIDIA chip set and at least 4 GB of VRAM (8 GB or more is suggested). Because integrated GPUs can use up to half of the computer’s available RAM, we advise 16 GB of RAM or more for AMD or Intel computers with integrated GPUs.

Best PCs/ Workstation for Cinema 4D rendering in 2025

Similar to other software companies, Maxon requires Cinema 4D’s system requirements, which you may use to make sure your system’s hardware is compatible with their program. However, the hardware that will provide the optimum performance is not covered by this list of “system requirements”; it just covers the bare minimum of what is required to execute the software.

Processor (CPU)

How does Cinema 4D 2025 utilize the CPU?

Cinema 4D is designed to take advantage of multi-core processors, allowing it to perform computations in parallel. This is particularly beneficial for rendering and other CPU-intensive tasks, such as simulations and calculations for dynamics, particles, or rendering complex scenes. The rendering process is one of the most CPU-intensive tasks. Cinema 4D utilizes the CPU to compute lighting, shading, and textures while rendering frames, whether for real-time previews or final output.

What are the best CPUs for Cinema 4D?

Intel Core i7 Series

  • Example: Intel Core i7-13700K
  • Cores/Threads: 16 (8 Performance + 8 Efficient) / 24
  • Base/Boost Clock Speed: 3.4 GHz / Up to 5.4 GHz
  • Advantages: Since it has high clock speeds and ranks close to the top of the rankings for single-core performance in Cinema 4D, it’s a good starting place for artists. However, its smaller core count, however, will be a limitation if you produce a lot of data.

Intel Core i9 Series

  • Example: Intel Core i9-13900K
  • Cores/Threads: 24 (8 Performance + 16 Efficient) / 32
  • Base/Boost Clock Speed: 3.0 GHz / Up to 5.8 GHz
  • Advantages: Exceptional single-thread and multi-thread performance, ideal for rendering and complex simulations.

AMD Ryzen 9 Series

  • Example: AMD Ryzen Threadripper™ PRO 7995
  • Cores/Threads: 16 / 32
  • Base/Boost Clock Speed: 4.5 GHz / Up to 5.7 GHz
  • Advantages: Strong multi-core capabilities and good performance for multi-threaded tasks commonly found in 3D rendering and simulation.

Graphic Card (GPU)

In Cinema 4D 2025, the utilization of video cards (GPUs) plays a significant role in enhancing performance and improving rendering times, especially in areas that involve real-time rendering and complex visual effects.

Cinema 4D leverages the GPU for real-time rendering in the viewport, allowing users to see high-quality representations of their scenes as they build and modify them. This includes the use of OpenGL and other graphics APIs to display textures, lighting, and shading effects live, significantly enhancing the user’s workflow efficiency. Many users take advantage of GPU acceleration provided by third-party render engines such as Redshift (from Maxon) or Octane. These render engines utilize the GPU’s parallel processing power to perform ray tracing and other computationally intensive rendering tasks much faster than traditional CPU rendering.

NVIDIA RTX Series

When considering a GPU for use with Cinema 4D 2025, cards like the RTX 3060, 3070, 3080, 3090, and the newer 4000 series (such as 4070, 4080, and 4090) are excellent choices due to their support for real-time ray tracing and AI-based rendering features. Currently, NVIDIA GeForce RTX 4090 with 24GB of VRAM represents the highest-performing GPU for Cinema 4D.

AMD Radeon RX Series

The Radeon RX 6000 series (such as 6700 XT, 6800, and 6900 XT) and newer GPUs offer competitive performance and can also support GPU rendering with compatible engines.



		

Memory (RAM)

The memory (RAM) requirements for Cinema 4D 2025 can vary depending on several factors, including the complexity of your projects, the size of the models, the number of polygons, and the number of textures and assets used.

We usually advise a minimum of 16GB of RAM for Cinema 4D, while the precise amount you require may depend on your specific projects. Cinema 4D rarely require more than 32GB of RAM, for complex scenes, it may require up to 32GB. In some situations, you could want 64GB or more RAM if you plan to perform a lot of intricate, high-resolution graphics.

Storage (Drives)

We highly recommend solid-state drives (SSDs) for the primary disk that will house your operating system and the installation of Cinema 4D itself because of their speed and reasonably priced nature. Compared to a typical hard drive, an SSD’s high speed enables your system to boot, open apps, and load files several times faster. The most recent NVMe SSDs, in particular, offer the quickest transfer rates and make use of the newest interfaces, such as M.2.

If your budget allows, it is also a very good idea to have a second SSD that can be used to store your active projects to further decrease load and save times. We strongly advise utilizing an OS disk with a minimum 500GB size to make sure you won’t soon need to replace your primary drive, which is frequently a difficult procedure.

Final Thoughts

Ultimately, the best PC or workstation for Cinema 4D rendering will depend on your specific needs, budget, and the complexity of your projects. By focusing on a balanced system that meets these criteria, you can optimize your creative process, reduce rendering times, and bring your artistic vision to life with greater ease and efficiency in 2025 and beyond.

iRender - The recommended system requirement for Cinema 4D

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

iRender’s configuration

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for GPU rendering. iRender offers from 1/2/4/6/8 RTX 4090s and 3090s. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz256GB RAM, 2TB Storage NVMe SSD. 

If you are a Cinema 4D user, but your own computer is not powerful enough, iRender is the best option for you. You can use our card NVIDIA RTX 4090, which is the latest card on the market. You can refer all our servers’ configuration following:

Once renting our machines, you will own them as your personal workstations. Therefore, you can use any software, plugins or versions you want. 

As an official partner of Maxon, we provide pre-installed Cinema 4D machines to streamline your pipeline further! Currently, we provide one free C4D license for all our users.  Let’s see a workflow using Cinema 4D and Octane through our desktop app.

Free and easy to use transfering tool

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow easier.

Flexible price

In addition to the monthly rental, our Rental Plan function always offers savings ranging from 10% to 20%. We recommend selecting a daily, weekly, or monthly leasing package for individuals who require a server for an extended period of time or have a very large project. You won’t have to worry about overpaying if you forget to shut down the server, and the savings is appealing—up to 10% for daily packages and 20% for weekly and monthly packages.

Customer support 24/7

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

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Best PCs/Workstations for Cinema 4D rendering in 2025

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Let’s explore what’s new in Vantage 2.7 with iRender https://irendering.net/let-s-explore-what-s-new-in-vantage-2-7/ Wed, 19 Feb 2025 06:00:06 +0000 https://irendering.net/?p=33145 With the release of Vantage 2.7, Chaos continues to push the boundaries of real-time visualization and rendering technology, empowering artists and designers with enhanced tools to bring their creative visions to life. This latest version introduces many new features and improvements designed to optimize workflow efficiency, streamline rendering processes, and elevate the overall user experience. In this article, iRender will explore the key features and updates in Vantage 2.7 that promise to transform the way users interact with their 3D content, making real-time rendering faster, more intuitive, and more powerful than ever before.

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Let’s explore what's new in Vantage 2.7 with iRender

With the release of Vantage 2.7, Chaos continues to push the boundaries of real-time visualization and rendering technology, empowering artists and designers with enhanced tools to bring their creative visions to life. This latest version introduces many new features and improvements designed to optimize workflow efficiency, streamline rendering processes, and elevate the overall user experience. In this article, iRender will explore the key features and updates in Vantage 2.7 that promise to transform how users interact with their 3D content, making real-time rendering faster, more intuitive, and more powerful than ever.

Let’s get started with iRender!

A GPU-accelerated ray tracer

First released in 2020, Vantage is a hardware-accelerated ray tracing renderer intended for exploring large V-Ray production scenes in near-real time.The initial release was targeted at visualization, but in 2023 Chaos added support for rendering deforming meshes, like animated characters, and began pitching Vantage at VFX work.

In Vantage 2.7, the integra tion of a GPU-accelerated ray tracer represents a significant enhancement in rendering performance and quality. This upgrade allows users to leverage the full power of modern graphics processing units (GPUs), resulting in faster rendering times and the ability to handle more complex scenes in real-time.

Native V-Ray scattering features and the VRayDirt texture

Vantage 2.7 introduced several enhancements, particularly in its support for V-Ray scattering features and the VRayDirt texture. These improvements allow users to achieve more realistic rendering results by leveraging native V-Ray functionalities directly within Vantage.

Native V-Ray Scattering Features:

  • Better integration of scattering effects directly related to V-Ray materials and lights.
  • Improved handling of volumetric materials and light scattering, allowing for more complex visual effects.
  • Enhanced performance for rendering scenes that include scattering elements like fog and atmospheric effects.

Support for VRayDirt Texture:

  • The VRayDirt texture can now be utilized within Vantage, enabling artists to create realistic dirt and wear effects on surfaces.
  • This allows users to simulate ambient occlusion effects and dirt build-up based on geometry, improving the overall realism of their scenes.
  • Enhanced performance in rendering the VRayDirt texture, offering real-time feedback in the viewport.

New lens distortion, vignetting and Blur/Sharpen effects

Vantage 2.7 also introduces a new lens di+stortion system, with users able to mimic distortions created by real-world camera lenses using ST maps, as in many compositing and camera tracking apps.

Lens Distortion:

  • This feature simulates the visual characteristics of different camera lenses, allowing for the adjustment of barrel or pincushion distortion.]
  • Artists can apply varying degrees of distortion to create a more authentic camera feel, making the rendered images resemble photographs taken with actual lenses.
  • It contributes to achieving a more immersive experience by emulating optical imperfections found in real-world cameras.

Vignetting:

  • Vignetting adds a gradual darkening (or brightening) of the corners of an image compared to the center, mimicking the effect seen in many photographic lenses.
  • Users can control the intensity and spread of the vignetting effect to enhance focus on the central subject or create a moodier atmosphere.
  • This effect is useful in guiding the viewer’s attention and adding depth to the image.

Blur/Sharpen Effects:

  • The blur effect can be utilized to create a sense of depth of field, simulating how lenses focus on certain areas while blurring others. Users can specify the focus point and adjust the blur strength.
  • Sharpening effects allow artists to enhance the clarity and definition of details, adding crispness to specific areas of the render.
  • These effects offer users creative flexibility to manipulate the visual perception of their renders, helping to convey a more polished or stylized look.

Support for OCIO and DLSS 4

In Vantage 2.7, significant advancements were made with the inclusion of support for OpenColorIO (OCIO) and NVIDIA’s Deep Learning Super Sampling (DLSS) 4Other key changes include support for VFX color management standard OCIO (OpenColorIO). DLSS, NVIDIA’s AI-based image reconstruction system, first integrated into Vantage in 2023, has been updated to DLSS 4, the current generation of the technology.

Vantage 2.7 now supports OpenColorIO, a powerful color management system widely used in the visual effects and animation industries. OCIO allows for accurate color representation throughout the rendering process by enabling artists to employ different color spaces and transform techniques as per the needs of their project.

DLSS (Deep Learning Super Sampling) 4 is an AI-driven technology from NVIDIA that generates high-quality images from lower-resolution inputs, significantly enhancing rendering performance. By utilizing machine learning algorithms, DLSS can provide higher frame rates while maintaining—or even improving—visual quality, which is especially beneficial for real-time rendering scenarios in Vantage.

Pricing and System Requirements

Pricing

Chaos Vantage is available to try for free for 30 days. After that, you can choose between a monthly (€99.9) and yearly (€598.80) license. If you are a student, you can take advantage of Chaos Vantage as part of the V-Ray Education offering.

System requirements

  • Operating system: Windows 10 with Update 2004 or newer (version 10.0.19041)
  • System RAM: should equal or exceed GPU memory (minimum 8GB RAM)
  • GPU: DXR compatible NVIDIA or AMD GPU (Vantage can use up to 2 GPU)
      • For NVIDIA GPUs: RTX series or newer, driver 515 or newer is required (recommended driver 537.13 or newer). GPU must be set to WDDM mode and not in TCC, otherwise Vantage will not detect it.
      • For AMD GPUs – RX 6000 series or newer

Speed up Chaos Vantage rendering with iRender

iRender provides high-performance remote servers for various creative workflows from 3D rendering, AI training, Video editing, Simulation, VR/AR development, and more. We understand that each project and individual’s creative process is unique and local limitations can restrict the creation. We address this by giving our users complete control over our servers where they can install any software. 

iRender supports Vantage of all versions. Once renting our server, you can use it as your computer to set up your private creative working environment. You just need to install Vantage once for the first time (using your personal license); everything will be saved and ready to use next time.

GPU rendering is growing in popularity as technology becomes more reasonably priced and performance continues to improve. The GPU renders more quickly if your graphics card is quicker. RTX 4090 is the most potent NVIDIA GeForce graphics card available right now. Without a doubt, the RTX 4090 is the greatest choice for anyone searching for the fastest GPU for rendering. In addition to offering optimal performance, it boasts a massive 24GB of video memory that can handle even the most complicated render files.

GPU server 4S dual cards RTX 4090 - The best option for Chaos Vantage

Chaos Vantage supports a maximum of 2 GPUs (you can use any combination of compatible GPUs (NVIDIA RTX)). However, it does not share GPU memory. In other words, if your system has an RTX 3080 (10GB) and an RTX 2080 (8GB), the VRAM does not equal 18GB together. The smallest GPU, which is 8 GB in this instance, is equivalent to the maximum amount of GPU memory that can be used. It is ideal if the VRAM and speed of the two GPUs are equal or comparable. As a result, we strongly advise using our GPU Server 4S (2xRTX4090), which is the most potent and ideal option for accelerating Vantage rendering. You can refer its configuration following:

Our server is a physical machine which works independently as a different machine from your personal computers. Therefore, transferring your files is straightforward. Our iRender GPU with large storage helps the process of uploading project files and downloading the rendered outputs whether you’re using the server, which costs you nothing.

Let’s watch our tutorial video and see how the service works:

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

As we welcome the vibrant energy of the Lunar New Year, iRender is thrilled to announce our exciting promotion to 𝐊𝐢𝐜𝐤𝐬𝐭𝐚𝐫𝐭 𝐘𝐨𝐮𝐫 𝐍𝐞𝐱𝐭 𝐁𝐢𝐠 𝐏𝐫𝐨𝐣𝐞𝐜𝐭 𝐰𝐢𝐭𝐡 𝐚 𝟏𝟎𝟎% 𝐁𝐨𝐧𝐮𝐬!
Let’s see the best deal this month!
  • 50% BONUS for all transactions from $575
  • 100% BONUS for all transactions from $1500
This promotion will last from February 15th to February 28th. Please don’t miss this out!

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

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What makes Twinmotion one of the most powerful tools on the market today https://irendering.net/what-makes-twinmotion-one-of-the-most-powerful-tools-on-the-market-today/ Wed, 08 Jan 2025 06:00:41 +0000 https://irendering.net/?p=32641 Twinmotion offers a variety of features that significantly enhance workflow efficiency for architects, designers, and other professionals involved in the visualization process. Because rendering is so efficient in communicating concepts to clients, it has become a mandatory skill for architects. This is why it is so important for you to pick the right rendering software to suit your specific needs. In this article, iRender will explore the Twinmotion software compatibility, features, pricing, and what makes Twinmotion one of the most powerful tools on the market today. 

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What makes Twinmotion one of the most powerful tools on the market today

Twinmotion offers a variety of features that significantly enhance workflow efficiency for architects, designers, and other professionals involved in the visualization process. Because rendering is so efficient in communicating concepts to clients, it has become a mandatory skill for architects. This is why it is so important for you to pick the right rendering software to suit your specific needs. In this article, iRender will explore the Twinmotion software compatibility, features, pricing, and what makes Twinmotion one of the most powerful tools on the market today. 

What is Twinmotion Software?

Twinmotion was first released in 2005, but many architects have not heard of this software until recently. This is because the software was acquired by Epic Games (a video game company) and has undergone vast improvements that skyrocketed the tool into the public eye, used by the likes of Zaha Hadid Architects and BIG architects at some point in their workflows with regards to design.

Like all rendering software, Twinmotion is a tool for realistically visualizing architectural concepts to convey key ideas to people who may not be able to fully understand the spatial qualities as they are depicted in plans, sections, and elevations.

The features make Twinmotion attractive

High real-time lighting

Twinmotion features high-fidelity real-time lighting that enhances the overall visualization and provides realistic scenes for architectural and design projects.

Twinmotion uses advanced global illumination techniques to simulate how light interacts with surfaces in a scene. This results in more natural lighting effects, where light bounces off surfaces and contributes to the overall illumination of the environment. The software allows users to simulate daylight accurately based on geographical location and the time of year. You can adjust the sun’s position and observe how shadows change throughout the day, providing insights into sunlight exposure and shadow casting on your design.

You can add various types of artificial lights (e.g., point lights, spotlights, and area lights) to your scene. Twinmotion offers realistic light attenuation and shadows, allowing for striking indoor and outdoor lighting setups. The software includes sky and atmosphere settings that let users tweak the appearance of the sky, including cloud cover, fog, and atmospheric haze. These effects enhance the mood and atmosphere of the scene, contributing to a more immersive experience.

The real-time rendering capability allows for instant feedback as you manipulate lighting and material properties. This interactivity is invaluable for quickly iterating on designs and visualizations.

VR in Twinmotion

Twinmotion supports virtual reality, enabling users to create immersive experiences. You can navigate your designs using popular VR headsets, providing clients with a unique perspective of the project. Virtual Reality (VR) is one of the standout features of Twinmotion, enabling users to create immersive experiences that can significantly enhance the way architectural designs are presented and experienced.

Twinmotion allows users to explore their projects in a fully immersive 3D environment using VR headsets. This capability gives clients and stakeholders a true sense of scale and spatial relationships, which can be difficult to convey through traditional 2D presentations. Twinmotion is compatible with popular VR headsets such as Oculus Rift, HTC Vive, and Valve Index. This compatibility ensures that users can leverage existing hardware to explore and present their designs.

Users can walk through their models in real time, interacting with the environment dynamically. This interactivity allows users to experience the project as if they were actually there, enhancing understanding and engagement.

High-Quality Visuals of Twinmotion

Twinmotion is renowned for its ability to produce high-quality visuals, making it a favorite among architects, designers, and planners. Twinmotion utilizes advanced real-time rendering capabilities, allowing users to see changes instantly as they adjust scenes. This means high-quality graphics can be viewed without the lengthy rendering times typically associated with traditional rendering software.

The software features advanced lighting systems, including global illumination and dynamic shadows. Users can control the intensity and direction of light sources, as well as simulate real-world daylight conditions, to create convincing and immersive environments.

Twinmotion allows users to customize materials with various properties, such as transparency, reflectivity, and texture maps. The ability to manipulate materials means that users can achieve the specific look they desire, enhancing realism.

Twinmotion Cloud

There is a useful feature in the Twinmotion software that facilitates working with clients and partners through the Twinmotion cloud. Once you have created a presentation or set of panoramas, you can then upload them to the Twinmotion cloud that will generate a shareable hyperlink and HTML that you may send to clients/colleagues that will allow them to access the files via their browser. This is a much more interactive experience than sending a set of images to be reviewed, as it allows them to pan around the views without the installation of the software itself.

System Requirements

Twinmotion is available on both macOS and Windows and is compatible with most 3D modeling software and all major BIM software on the market while offering one-click synchronization with popular BIM software like Revit and ArchiCAD, parametric modeling software like Rhino with Grasshopper, Sketchup pro, and RIKAD.

The recommended system requirements are as follows:

● Operating systems: 10 / 64 bitsProcessor Quad Core 3,0 Ghz

● Memory (RAM): 8 – 16 GB

● Graphics card: 4 GB VRAM, NVIDIA GTX 770 / ATI Radeon R9 280X, DirectX 11 or DirectX 12 compatible graphics card

● Processor: Quad-core Intel or AMD, 2.5 GHz or faster

● Hard disk: 5 GB available

The system requirements are quite standard for most rendering software. However, the hard disk space required is noticeably less than other software of similar strength, like in the case of Twinmotion vs Lumion.

iRender - The best render farm for Twinmotion rendering

iRender provides remote machine rental services, specifically, high-configuration dedicated servers (RTX 3090 and RTX 4090 computers). You will connect to our servers via the Microsoft Remote Desktop application and have complete control over it, and use it as your own computer to set up your creative working environment and render any projects you want.

Twinmotion is a surprisingly strong render engine which supports one GPU for the best rendering experience. At iRender, we have a single RTX 4090 server package that is the most suitable for Twinmotion rendering. You can see the detailed configuration in the following image.

For big projects having tight deadlines and needing faster rendering, you can use multiple servers simultaneously just like using multiple independent computers. iRender allows users to use many servers on one account. You just need to set up Twinmotion on one remote server and clone it to many other ones.

Let’s check out the rendering performance of our single RTX 4090 server in Twinmotion:

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

Register for an account today to experience our service, or contact us via email at hanght@irender.vn or WhatsApp at (+84) 912075500 for advice and support.

iRender-Happy Rendering!

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What Makes Twinmotion One of the Most Powerful Tools on the Market Today

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Quick Reference Guide in Octane for Cinema 4D https://irendering.net/quick-reference-guide-in-octane-for-cinema-4d/ Sun, 16 Jun 2024 06:00:36 +0000 https://irendering.net/?p=29792 While Otoy has provided over 30 specialized guides that delve deeply into various topics within OctaneRender, exploring each guide extensively would require a very long time. To address this, this Quick Reference Guide in Octane has been drastically condensed to focus only on the most important information per topic that we would need quick access to. Let’s explore with iRender!

The post Quick Reference Guide in Octane for Cinema 4D appeared first on iRender Cloud Rendering Service.

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Quick Reference Guide in Octane for Cinema 4D

While Otoy has provided over 30 specialized guides that delve deeply into various topics within OctaneRender, exploring each guide extensively would require a very long time. To address this, this Quick Reference Guide in Octane has been drastically condensed to focus only on the most important information per topic that we would need quick access to. Let’s explore with iRender!

The Live Viewer

The Live Viewer is where we will interact with Octane most of the time.

Similar to a C4D viewport, the render area allows us to navigate around the scene, apply materials directly to objects, set the focus, and access other options via right-click menus.

The command bar contains controls for basic render functions like starting/stopping the render process, opening Octane settings, and selecting focus and materials. The Lock Resolution button should be always on since it displays the render at an actual 1:1 pixel size, hiding non-rendered areas to provide an accurate representation of the final composition and allow for better estimation of render times.

The menu includes access to all the lights, cameras, materials, objects, and other scene elements. It also shows A/B comparison controls and additional useful tools. Through the File menu, we can save renders and sequences directly without using C4D’s Picture Viewer (ensure the Lock Resolution button is enabled first). This allows for saving results when non-standard color management is in use. The settings here are generally self-explanatory. There are also options to save render passes in EXR or PSD format once AOVs are configured in the C4D settings. 

Environments

Environments provide both overall scene lighting and reflections that can be seen in shiny materials. An environment is required for Octane to render anything, as it will default to a 90% default white environment if no Environment is added to the scene. 

The Octane Environment object is a C4D Sky object with an Octane Environment tag on it. It comes in three configurations which are Texture, HDRI, and UVW. These configurations can be toggled between via the little blue and green half circle icons in the Main tab of the Octane Environment tag.

Rotating the C4D Sky object itself has no effect – any rotation must be applied within the Environment tag. The Power control alters the intensity of the light cast from the environment.

The Texture Environment uses an attached RGB spectrum node to produce a single color. We can modify that color by clicking the little square preview.

The HDRI environment has an Image Texture node preconfigured for HDRI images. Important note: The HDRI images need to be loaded into the Image Texture node  (click the long bar saying ImageTexture to get into this node, then drop the image in the File field). Don’t replace the Image Texture node with an image file or anything else.

The UVW Environment works with gradient or pattern textures, allowing the environment tag’s rotation controls (Rot.X and Rot.Y) to function properly.

We can set different environments for lighting/reflections versus just background visibility by changing the type to primary or visible (Primary is lighting/reflections, Visible is the background).

The Octane Daylight rig simulates an outdoor sun and sky system.

Physical Lights

Physical lights refer to directional light panels that can be moved around to have more control over scene lighting. The size, shape and coordinates of the ligh are set within the C4D Light Object. Meanwhile, the color, intensity, and other illumination attributes are configured through the Octane Light Tag. 

As mentioned previously, Octane needs an environment to produce any renders. If one is not added, it will use the default environment in the Octane Settings > Settings Tab > Env. Subtab. By default, this is a 90% white environment, so it impacts the scene. For full control of our lighting, it’s best to set this to black to disable it. Relying only on physical lights to illuminate the scene to avoid washes of color from the default environment.

An Area Light simulates an illuminated panel. Most Octane light types are simply C4D Area Light with an Octane Light tag configured to different settings.

Temperature is measured in the Kelvin number that is found on lights in hardware stores. Lower values (2000-5000) appear more yellowish and reddish, while higher values (7000+) are more blueish. 6500K is a neutral white.

Textures affect color and patterns similar to gels or gobo atop the light. RGB values provide coloring beyond temperature controls. If we check “Use Color”, will take on the color in the C4D Light Object’s General tab. This will blend with the Temperature color. Therefore, if we do this, we always need the temperature at 6500K, or neutral white.

Distribution determines the emitting portion, accepting grayscale images or IES data to simulate realistic lights with differently shaped glass lenses. IES light is an area light; it has the ImageTexture node already set up properly for IES textures which are based on real-world light fixtures. 

The Volumetric Spotlight uses a C4D Spotlight object with scattering in its cone, to simulate fog in it. This can produce some nice effects, but it takes a lot longer to render cleanly.

Materials

Materials control how light interacts with objects in the scene. Octane’s material system entirely replaces C4D’s one. Therefore, it does not build on standard C4D objects like environments and lights do.

Materials are found in their own menu in the Live Viewer. While there are many types, the Universal Material is currently the best and most versatile option, replacing legacy Diffuse, Glossy, Specular and Metallic materials. Layered and Composite materials work well for highly complex situations, though the Universal Material can also handle layers if not too complex.

Materials can be edited in either C4D’s Material Editor (by double-clicking the material or single-clicking and looking in the Attributes Manage) or through Octane’s Node editor. C4D’s Material Editor is good for easy edits like tweaking a color or specular value. Octane’s Node editor is better and easier for more complex edits.

All materials are made up of channels that control individual properties of the material. Different material types support different channels, but the Universal Material includes all options. Some channels override others (for example, Metallic overrides Specular), and some channels work in conjunction (for example, IOR and Transmission).

Most channels contain a 0-1 linear Float slider to set the effect level. The Color Picker overrides the float slider. Anything other than 0/0/0 (black) in the color picker will override whatever float value is there. The Texture field (drives the channel with an image or procedural texture) overrides the Color Picker, though there is a Mix slider that blends these two.

Camera

The Octane camera is a standard C4D Camera object with an Octane Camera tag on it. The C4D Camera object controls position, scale, and rotation in the Coordinates tab, along with focal length, focus distance and focus object in the Object tab. However, the Octane Camera Tag handles most other important aspects like depth of field (DoF), motion blur, perspective settings, and options to override the Imager and Post-Processing.

Depth of Field (DoF) in Octane can be tricky to understand. The aperture value ultimately controls the blurriness of objects both in front of and behind the focal point – a larger number means more blur. This relates to real-world F-stops where lower values mean more blur. Strangely, a new Octane camera defaults to f/2.8 yet shows no DoF in the render, even though f/2.8 typically produces shallow DOF. Properly, it should default to infinity (f/), like when manually setting the aperture to 0. Once either the aperture or f-stop is adjusted from their initial states, DOF works as expected. The default values just initially cause confusion until tweaked.

After setting up DoF, we can set the focus in two ways. 

    • Go into Focus Picker mode (F icon in the Live Viewer) and click somewhere in the window.
    • Go into the C4D Camera object’s attributes and manually set it or pick a focus object to track.

Settings

Settings for Octane can be found in both C4D’s Render Settings and Octane’s Settings. 

Octane Settings (Gear icon in the Live Viewer)

This is mostly about things that affect the render engine itself.

    • Kernels tab: optimizing speed/quality for a scene
    • Imager tab: color management and other image controls
    • Post tab: Bloom/Glare/other post stuff
    • Settings tab: other odds and ends like UI controls, account settings, default environment, etc.

You can save your Octane settings presets here by using the Presets menu at the top.

C4D’s Render Settings (Ctl-B or Cmd-B)

This is where you can set the Output Settings (like pixel dimensions, frame range, frame rate, and stuff like that). Regardless of how you are saving your files (directly out of Octane via the Live Viewer or via C4D’s Picture Viewer), these settings need to be set here. 

The Save section: set your path here if you are using the C4D Picture Viewer to render images. You can skip this section if saving from the Live Viewer. We don’t need it if we’re saving from the Live Viewer. 

Multi-pass will turn on if you enable AOVs.

Other sections including Anti Aliasing, Options, Stereoscopic, Team Render, and Material Override are all for C4D’s built-in render engines. For Octane, you will ignore them.  

Octane Renderer section: There are four tabs in this section. 

    • The Main and Overwrite kernel Settings tabs mainly deal with how Octane interacts with Cinema 4D when saving to the Picture Viewer. The Main covers settings such as network rendering, color management, motion blur, GPU usage, etc. The Overwrite kernel Settings when enabled, shows all the kernel settings in the Octane Settings and uses those settings instead of the ones in the Octane Settings. This is useful if you want to build C4D presets with specific Octane settings. It does not override Post and Imager settings, but those can be overridden in a Camera if you want.
    • The AOV groups and Render AOV groups tabs handle AOVs (multi-pass rendering). Both for exporting in the Picture Viewer and directly out of the Live Viewer.

Speed up Octane rendering to the faster with iRender

iRender powers up your creativity with unlimited GPU rendering resources. Our GPU render farm houses the most powerful 3D rendering machines. Configure from 1 to 8 GPU with top-tier RTX 4090/RTX 3090Threadripper Pro CPUs256GB RAM, and 2TB SSD storage – iRender’s machines can handle any Octane project demands.

Once you rent our machines, you will own them as your personal private workstations. Therefore, you can use Octane with any software and plugin versions you want. 

As an official partner of Maxon, we provide pre-installed C4D machines to streamline your pipeline further! Currently, we provide one free C4D license for all our users.  Let’s see a workflow using C4D and Octane through our desktop app.

Wondering how to estimate the rendering cost for your projects? This video will clarify:

This June, we are  offering an attractive 100% Bonus Program for our new users making the first deposit within 24 hours of registration.

Enjoy a FREE TRIAL to try our RTX 4090 machines and boost your Octane rendering now!

For further information, please do not hesitate to contact us at hangtt@irender.vn or mobile: +84915875500

 

iRender – Thank you & Happy Rendering!

Reference source: otoy.com

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The latest creative news from Octane Cloud Rendering.

The post Quick Reference Guide in Octane for Cinema 4D appeared first on iRender Cloud Rendering Service.

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Octane and its GPU support: NVIDIA vs. AMD https://irendering.net/octane-and-its-gpu-support-nvidia-vs-amd/ Tue, 23 Apr 2024 06:00:52 +0000 https://irendering.net/?p=29170 Octane, known as one of the leading GPU rendering engines in the industry, has achieved widespread recognition for its exceptional performance. As artists seek out the ideal GPU for Octane, a frequently asked question is “Are OpenCL compatible cards (AMD and Intel GPUs) supported?” Surprisingly, Otoy's response to this question is "Not yet." This prompts us to delve deeper into understanding how Octane supports GPUs from both NVIDIA and AMD and what implications this has on users seeking optimal performance.

The post Octane and its GPU support: NVIDIA vs. AMD appeared first on iRender Cloud Rendering Service.

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Octane and its GPU support: NVIDIA vs. AMD

Octane, known as one of the leading GPU rendering engines in the industry, has achieved widespread recognition for its exceptional performance. As artists seek out the ideal GPU for Octane, a frequently asked question is “Are OpenCL compatible cards (AMD and Intel GPUs) supported?” Surprisingly, Otoy’s response to this question is  “Not yet.” This prompts us to delve deeper into understanding how Octane supports GPUs from both NVIDIA and AMD and what implications this has on users seeking optimal performance.

Octane and Octane editions

Octane

Octane is the first and fastest unbiased, spectrally correct GPU render engine. It delivers quality and speed unrivaled by any production render engine on the market.

Octane is available as a standalone product  (Octane Standalone) and as a plug-in for several DCC applications like Cinema 4D, Maya, and 3ds Max.

It is rental-only, via Otoy’s Studio+ subscriptions, which cost €23.95/month, including access to the complete OctaneRender 21 DCC plug-in ecosystem and cloud rendering services:

Source: otoy.com

Octane versions and editions

OctaneRender 2024.1 is currently in Alpha. Otoy has not announced a final release date yet. (other recent updates have taken 6-12 months to get from the initial preview to a stable release.) The current stable version is OctaneRender 2023.1, which is available for Windows, Linux, and macOS.

    • The Windows and Linux editions are compatible with 64-bit Windows 7+ and Linux and require a CUDA 10-capable NVIDIA GPU.
    • The macOS edition, Octane X 2023.1 (and later) requires an Apple M1 or newer GPU (MacOS 14+ | iOS and iPadOS 17+).
    • Otoy also provides free “Prime” editions of both OctaneRender and Octane X. However, they come with a smaller set of DCC integration plugins and most importantly, are limited to rendering on a maximum of 1 GPU.
Source: otoy.com

Octane and its GPU support: NVIDIA vs. AMD

Understanding OctaneRender's Reliance on NVIDIA GPUs

OctaneRender on Windows and Linux requires a CUDA-enabled NVIDIA GPU to render, but not an OpenCL GPU from AMD or Intel. Why is that?

OctaneRender is built on NVIDIA’s CUDA technology. 

CUDA® stands for Compute Unified Device Architecture, a proprietary technology NVIDIA developed. It is a parallel computing platform and programming model for general computing on GPUs. With CUDA, developers can dramatically speed up computing applications by harnessing the GPUs’ power. In GPU-accelerated applications, the sequential part of the workload runs on the CPU, which is optimized for single-threaded performance. In contrast, the compute-intensive portion runs on thousands of GPU cores in parallel.

Because OctaneRender relies completely on the GPU for rendering and does not use the CPU (just for scene loading), a more powerful CUDA-enabled NVIDIA GPU (or multiple GPUs) is needed to increase OctaneRender’s rendering performance. Additionally, OctaneRender scales linearly with the CUDA core number within a given GPU architecture. For example, the GTX 690 (3072 CUDA cores) renders twice as fast in OctaneRender as the GTX 680 (1536 CUDA cores).

OctaneRender’s performance scales perfectly with the number of GPUs. Therefore, adding additional GPUs to your system greatly improves OctaneRender’s rendering speed.

OctaneBench 2020.1.5 (Source: Puget Systems)

At the peak, with seven RTX 4090s, we end up with a 6.9x higher performance than a single RTX 4090. That is about as good as you can ask for and really shows off how well OctaneRender can take advantage of multi-GPU configurations.

Let’s together look at this OctaneBench from Otoy to further get a good sense of how multi-RTX 4090s perform in Octane. This shows the OctaneBench’s score on 1, 2, 3, 4, 6, 7, 8, and 12 of the GeForce RTX 4090 24GB VRAM:

OctaneBench 2020.1 on Multi-RTX 4090s (Source: otoy.com)

Let’s look at it in another way in the relative performance chart. It shows how adding additional GPUs (RTX 4090) increases Octane rendering performance – shown as a percentage (%) compared to the speed of a 1x RTX 4090. At the very peak, with 12x RTX 4090s, we see exactly a 12x increase in performance over a single GPU. It is linear scaling.

Octane rendering performance across multi-RTX 4090s

Although its rendering performance scales perfectly on a multi-GPU system, OctaneRender only supports CUDA® capable NVIDIA® GPUs on Windows/Linux OS. 

Octane X and its support for AMD GPUs

Octane X, the macOS version of OctaneRender, is compatible with AMD, Intel, and Apple GPUs.

Octane X was introduced to the world during the opening keynote at Apple’s 2019 Worldwide Developer Conference. The first public preview (PR1) of Octane X was released a year later, in July 2020.

Source: otoy.com

It is completely rebuilt from the ground up using Apple’s Metal Graphics API and fully optimized for performance on AMD Vega and Navi GPUs across the Mac Pro, iMac Pro, iMac, and MacBook Pro product lines. With Octane X, Otoy switched the GPU computing framework from NVIDIA’s CUDA to Apple’s Metal and Octane was transformed from an NVIDIA-specific render engine to a hardware-agnostic one.

Source: otoy.com

There are two offers of Octane X – Octane X Prime (Free Trial Offer) and Octane X Enterprise Subscription.

    • Users of Mac Pro, iMac Pro, and MacBook Pro get the Octane X Enterprise subscription, which provides access to integration plugins for 21 DCC apps, and to Otoy’s Render Network. Octane X Enterprise subscription is billed yearly. The first year is free; after that, the subscription is priced at €479.40/year.
    • Users of all other Macs including models powered by the Apple M1/M2 chip, and the AMD and Intel integrated graphics on macOS Big Sur 11.1 and later, get the Octane X Prime (Free Trial Offer). 

Octane X has been in development for nearly 4 years. It has undergone several updates, with the latest stable version being 2023.1. Octane X is compatible with graphics cards from AMD, Intel, and Apple. However, it’s important to note that each version of Octane X is designed to work with specific card types and macOS versions. To ensure that you’re using the correct version of Octane X, refer to this compatibility chart that matches your Apple device’s graphics card and macOS version.

Source: otoy.com

Important note: 

    • Octane X 2023 and later requires an Apple M1 or newer GPU
    • Apple has abandoned AMD GPUs, so there is no future for Intel/AMD GPUs in macOS Metal. 
    • If your Macs running Intel/AMD GPUs, you can’t use Octane X 2023 (and later). Instead, you still need to use OctaneX PR14 under macOS Monterey.

Speed up OctaneRender rendering with iRender multi-NVIDIA RTX 4090 machines

iRender powers up your creativity with unlimited GPU rendering resources. Our GPU render farm houses the most powerful 3D rendering machines. Configure from 1 to 8 GPU with top-tier RTX 4090/RTX 3090, Threadripper Pro CPUs, 256GB RAM and 2TB SSD storage – iRender’s machines can handle to speed up all Octane project sizes.

Once you rent our machines, you will own them as your personal private workstations. Therefore, you can use Octane with any software and plugin versions you want. 

As an official partner of Maxon, we provide pre-installed C4D machines to streamline your pipeline further! Currently, we provide one free C4D license for all our users.  Let’s see a workflow using C4D and Octane through our desktop app.

Wondering how to estimate the rendering cost for your projects? This video will clarify:

We are offering an attractive 100% Bonus Program for our new users making the first deposit within 24 hours of registration. As a result, you can effectively double your recharged credits.

Claim your FREE TRIAL to try our RTX 4090 machines and boost your rendering now!

For further information, please do not hesitate to contact us at hangtt@irender.vn or mobile: +84915875500

 

iRender – Thank you & Happy Rendering!

Reference sources: otoy.com, nvidia.com, cgchannel.com

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The latest creative news from Octane Cloud Rendering.

The post Octane and its GPU support: NVIDIA vs. AMD appeared first on iRender Cloud Rendering Service.

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Learning Kernel Types in Octane with iRender https://irendering.net/learning-kernel-types-in-octane-with-irender/ Wed, 27 Mar 2024 06:00:03 +0000 https://irendering.net/?p=28959 Octane differentiates itself from other render engines through its kernel system. While most render engines have one set of settings, Octane offers four distinct chunks of rendering code called kernels - each with its own settings, advantages and disadvantages. Depending on the kernel you choose, materials and lights in your scene will react differently and produce varying render times and looks. Let’s take a deeper look at Octane’s kernel types to better understand when we should use each of them.

The post Learning Kernel Types in Octane with iRender appeared first on iRender Cloud Rendering Service.

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Learning Kernel Types in Octane with iRender

Octane differentiates itself from other render engines through its kernel system. While most render engines have one set of settings, Octane offers four distinct chunks of rendering code called kernels – each with its own settings, advantages and disadvantages. Depending on the kernel you choose, materials and lights in your scene will react differently and produce varying render times and looks. Let’s take a deeper look at Octane’s kernel types to better understand when we should use each of them. 

The Kernel in Octane

The kernel is the core rendering algorithm that Octane uses to create imagery (render scenes), based on your lighting, materials, and scene assets. 

You can select the kernel in the Octane Settings (the left side) by going to gear menu >> Kernel tab >> dropdown at the top, or in the Live Viewer via a dropdown (the right side), as in this below image.

Source: Scott Benson

In the Live Viewer, Octane starts with the Direct Light kernel (DL) by default in C4D. In different plug-ins and Standalone, this is implemented in different locations.

Currently, there are five kernels: Info Channels, Direct Lighting, Path Tracing, Photon Tracing, and PMC. For the most part, the default kernel settings are good as a baseline. Depending on each scene, you can alter the settings to optimize for the types of lights, materials, and effects.

Which kernel should we choose?

Source: Scott Benson

Info Channels (Color, Alpha, etc)

The Info Channels kernel produces various data channels that contain scene information used by Octane. Because these channels contain data rather than image pixels per se, Octane displays them as false-color images. For example, when environments are visible in scenes, you should enable the Alpha Channel. Additionally, you can also use these info channels as render passes for compositing. 

Direct Lighting (DL)

Direct Lighting (DL) is the oldest and the most basic kernel. However, it’s still useful in some scenes and situations. DL has three types of Global Illumination modes providing different levels of realism and render speed. This kernel does not do caustics, and scattering is very limited. Therefore, if you use either of these two, you should move straight to the Path Tracing.

Direct Lighting is super fast, so is best suited for fast preview rendering. It is a biased kernel, so it will not generate photo-realistic results. However, because of its speed, it’s an ideal choice for rendering preview animations and images. 

Path Tracing (PT)

Path Tracing kernel (PT)  builds on Direct Lighting by adding better secondary bounce calculations (including caustics) and upping some settings that make most scenes more realistic than anything Direct Lighting can reach. Because of using the older methods to calculate secondary bounces, it is difficult for Path Tracing to achieve tight caustic patterns. It is also very prone to noise and fireflies if the settings are not set just so. However, this kernel is still a great choice if the caustics aren’t an important part of your scene.

Despite being slower than Direct Lighting, Path Tracing is one of the two best choices in Octane to render photo-realistic images (the other is the PMC kernel, which we will discuss later). PT is unbiased and is overall the best choice. However, if your scene has small light sources and you want more accurate caustics, the PMC kernel is better suited. 

Photon Tracing

Photon Tracing kernel improves upon Path Tracing with a faster, more efficient and better-looking technique of calculating caustics. It is easy and quick to create nice caustic patterns while retaining all of Path Tracing’s realistic advantages. If caustics are important in your scenes, but can’t be rendered or resolved well or it takes a very long time to render using the Path Tracing, Photo Tracing is the solution. It combines Path Tracing (which traces paths through the scene starting in the camera) with photon mapping (which traces light/photons through the scene starting at the light sources) for materials that have the “Allow Caustics” flag enabled in the material.

However, Photon Tracing creates some overhead and can cause issues in a multi-GPU system or on a network rendering setup. As a result, we should consider this kernel only when we have tricky lighting, and/or where caustics are important or causing issues in the Path Tracing that can’t be solved in other ways.

PMC

PMC differs from the other three kernels above as it calculates rays using a different algorithm. Because of this, it has its own look. While doing better caustics than Path Tracing (not as good at Photon Tracing), the PMC kernel is far slower. It isn’t compatible with AI denoiser in Octane (2023 and earlier) or adaptive sampling.

PMC kernel may be ideal for scenes with tons of lights and refractions, or from an artistic point of view, but requires a long time for it to finish. PMC is also not as predictable as Path Tracing and Photon Tracing from frame to frame; therefore, it’s not great for animation. 

In short, PMC is a custom mutating, unbiased kernel that is specifically designed for GPU rendering. It creates physically accurate lighting and caustic effects and will generate the highest quality results. However, it will take the longest time to render compared to all the available kernels.

In summary, most of the time you’ll be using Path Tracing (PT) which is the best all-arounder, and Direct Lighting (DL) is the fastest, but the least realistic. PMC is the slowest and you will only want to use it in very particular circumstances, particularly in scenes where Path Tracing can’t create the caustics you want and you’re willing to wait for better results. You can also view various info channels that are good for visualization and troubleshooting, but usually, they are not for rendering.

Source: help.otoy.com

Speed up Octane rendering to the faster with iRender

iRender powers up your creativity with unlimited GPU rendering resources. Our GPU render farm houses the most powerful 3D rendering machines. Configure from 1 to 8 GPU with top-tier RTX 4090/RTX 3090, Threadripper Pro CPUs, 256GB RAM and 2TB SSD storage – iRender’s machines can handle to speed up all Octane project sizes.

Once you rent our machines, you will own them as your personal private workstations. Therefore, you can use Octane with any software and plugin versions you want. 

As an official partner of Maxon, we provide pre-installed C4D machines to streamline your pipeline further! Currently, we provide one free C4D license for all our users.  Let’s see a workflow using C4D and Octane through our desktop app.

Wondering how to estimate the rendering cost for your projects? This video will clarify:

We are offering an attractive 100% Bonus Program for our new users making the first deposit within 24 hours of registration. As a result, you can effectively double your recharged credits.

Claim your FREE TRIAL to try our RTX 4090 machines and boost your rendering now!

For further information, please do not hesitate to contact us at hangtt@irender.vn or mobile: +84915875500

 

iRender – Thank you & Happy Rendering!

Reference source: Scott Benson, help.otoy.com

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The latest creative news from Octane Cloud Rendering.

The post Learning Kernel Types in Octane with iRender appeared first on iRender Cloud Rendering Service.

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Speed up Chaos Vantage rendering with iRender https://irendering.net/speed-up-chaos-vantage-rendering-with-irender/ Wed, 13 Mar 2024 06:00:18 +0000 https://irendering.net/?p=28796 Chaos Vantage (formerly Project Lavina) is a 100% ray-traced real-time rendering engine, which was developed for exploring and manipulating V-Ray scenes. It works with a range of host applications including 3ds Max, Maya, SketchUp, Rhino, Revit, Cinema 4D, and Modo. Not only it is easy to set up, navigate, and make use of, but it is also a GPU-based engine that can support a maximum of 2 GPUs for faster rendering. Let's explore what Vantage is and how you can use iRender service to speed up Vantage rendering.

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Speed up Chaos Vantage rendering with iRender

Chaos Vantage (formerly Project Lavina) is a 100% ray-traced real-time rendering engine, which was developed for exploring and manipulating V-Ray scenes. It works with a range of host applications including 3ds Max, Maya, SketchUp, Rhino, Revit, Cinema 4D, and Modo. Not only it is easy to set up, navigate, and make use of, but it is also a GPU-based engine that can support a maximum of 2 GPUs for faster rendering. Let’s explore what Vantage is and how you can use iRender service to speed up Vantage rendering. 

Chaos Vantage Overview

What’s Chaos Vantage?

Chaos Vantage allows users to explore and present V-Ray scenes in real-time within a fully ray-traced environment. With Vantage, you can simply drag and drop or live link your .vrscene files to immediately explore how they will look in real-time without optimizing geometry and materials, unwrapping UVs, or light baking. 

Archviz artists can use Vantage to explore and present unlimited design variations, see every aspect of the scene, and produce high-quality renderings and animations quickly. For VFX professionals, Vantage is used for real-time reference, playblasts at much better quality, and pre-visualization.

Chaos Vantage Setup and Vray

Unlike other real-time engines, Vantage setup is so simple. With Vantage, you can simply drag and drop your V-Ray scene (.vrscene) in and start exploring in real time. If you are already familiar with V-Ray workflows, you will especially appreciate Vantage’s minimal setup. However, if new to V-Ray,  you will need to set your scene up using V-Ray before you can export it in Vantage.

You may wonder how Vantage works when it does not require light baking, geometry and materials optimizing, and UV unwrapping. In essence, Vantage is a ray-tracing render engine. It uses the materials and lights already set up in your scene to display it in real-time. Therefore, its performance depends on hardware specifications, especially the GPU. 

Speed in Chaos Vantage

Vantage maintains good framerates with complex scenes effectively. If you have the recommended hardware configuration (GPU, VRAM, CPU, RAM, driver), Vantage can handle scenes containing billions of polygons.

You may need to adjust from optimizing geometry continuously during design work since scenes can now be previewed in real-time without that step. With Vantage, the same complex scene can be used in both real-time environments and for your final renders. It navigates complex scenes with relative ease. The more powerful hardware you have, the better your results.

Quality in Chaos Vantage

Because Vantage is a ray-tracing render engine, it is physically accurate. As a result, the final quality only depends on the quality of your scene’s materials and lights. If you want higher quality, you’ll need to push your skills and develop your abilities with V-Ray. 

However, note that depending on the host software and the version of V-Ray that you are using, there are a different set of supported features.

Chaos Vantage works with .vrscene files exported from V-Ray Next, V-Ray 5, and V-Ray 6. Chaos recommends using V-Ray 5 and above for an ultimate experience in Vantage.  Visit here for more information on supported features per host app.

Live Link feature

The Live Link feature helps users instantly see changes made in a V-Ray compatible DCC without exporting and importing .vrscenes in Chaos Vantage.

Image credits: docs.chaos.com

Note: the Live Link feature only works with officially released V-Ray 5 and later versions or the latest stable nightly builds. Check here for more information about Live Link setup per host app.

Pricing and System Requirements

Pricing

Chaos Vantage is available to try for free for 30 days. After that, you can choose between a monthly (€99.9) and yearly (€598.80) license. If you are a student, you can take advantage of Chaos Vantage as part of the V-Ray Education offering.

System requirements

  • Operating system: Windows 10 with Update 2004 or newer (version 10.0.19041)
  • System RAM: should equal or exceed GPU memory (minimum 8GB RAM)
  • GPU: DXR compatible NVIDIA or AMD GPU (Vantage can use up to 2 GPU)
      • For NVIDIA GPUs: RTX series or newer, driver 515 or newer is required (recommended driver 537.13 or newer). GPU must be set to WDDM mode and not in TCC, otherwise Vantage will not detect it.
      • For AMD GPUs – RX 6000 series or newer

Speed up Chaos Vantage rendering with iRender

iRender service

iRender provides high-performance remote servers for various creative workflows from 3D rendering, AI training, Video editing, Simulation, VR/AR development, and more. We understand that each project and individual’s creative process is unique and local limitations can restrict the creation. We address this by giving our users complete control over our servers where they can install any software. 

iRender supports Vantage of all versions. Once renting our server, you can use it as your computer to set up your private creative working environment. You just need to install Vantage once for the first time (using your personal license); everything will be saved and ready to use next time.

RTX 4090 - the most powerful GPU for Chaos Vantage

GPU rendering is becoming increasingly popular since hardware gets more affordable, while performance keeps increasing. The faster the graphics card you have, the faster the GPU rendering.

Currently, RTX 4090 is the most powerful NVIDIA GeForce graphics card on the market. For those looking for the best-performing GPU for rendering, the RTX 4090 is hands down the best option. Not only does it provide the best performance, but it also has a huge 24GB of video memory for most complex render files. 

RTX 4090 takes the lead in Chaos Vantage Viewport performance test (image credits: cgchannel.com)

iRender’s GPU server 4S - The perfect fit for Chaos Vantage

Chaos Vantage supports a maximum of 2 GPUs (you can use any combination of compatible GPUs (NVIDIA RTX)). However, it does not share GPU memory. That means if you have a system with an RTX 3080 (10GB) and an RTX 2080 (8GB), the VRAM is not equal to 18GB. The maximum GPU memory that can be used is equal to the smallest GPU, in this case, it’s 8 GB. It’s best if the two GPUs are the same or similar in speed and VRAM. Therefore, we highly recommend our GPU Server 4S (2xRTX4090) as this is the most powerful and perfect fit to speed up Vantage rendering.

Not only featuring top-tier 4090 GPUs, the server also has industrial-grade AMD Ryzen™ Threadripper™ PRO 3955WX CPU, 256GB of RAM, and 2T NVME SSD storage to handle the most demanding workloads in Vantage. Rented out under the pay-as-you-go basic, this machine gives you a reasonable and affordable price where you just pay for the second of use. We also have flexible rental plans such as daily/weekly/monthly at a discounted 10% – 20% rate. 

Leveraging this machine’s GPU to speed up Chaos Vantage rendering is also simple. In Chaos Vantage, go to Edit >> Render devices dialog, there you will see the system’s available GPUs for rendering. The “Select automatically” option will automatically select the render GPU(s) based on your computer power. 

(Note: If you use a combination of different GPUs, you can change the GPU order by disabling “Select automatically”, and moving the selected GPU up or down in the list with the arrow keys on the right. In this case, the first GPU has some additional load than the second GPU.)

We have other useful features and 24/7 support

Our server works independently as a different machine from your personal computers, so file transfer is needed. Transferring your files is straightforward, too. Our dedicated file-transfer applications with large storage help streamline the process of uploading project files and downloading the rendered outputs whether you’re using the server, which costs you nothing.

iRender Support team is available 24/7 to support you with any questions, or assistance requests. 

Let’s watch our tutorial video and see how the service works:

Check this video on how you can estimate the rendering cost for your projects with us.

Join iRender now to start your FREE TRIAL and render faster!

For additional information, please do not hesitate to contact us at hangtt@irender.vn or mobile: +84915875500

 

iRender – Happy Rendering!

Reference source: chaos.com, forums.chaos.com, cgchannel.com

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